Cryptoquip Solver
The Cryptoquip is a puzzle printed daily in newspapers, in which a short, jokey sentence has had every letter swapped for another. This free helper takes the coded line and its clue and lets you uncover as much or as little as you like.
Opens Unscramble Words 4U, our free word-puzzle site, in a new tab. Free, with no sign-up.
What it does
Each Cryptoquip uses one consistent letter swap, so a coded letter always hides the same real letter. The day’s puzzle comes with a single giveaway, something like ‘Q equals T’. You type the coded sentence and that clue into the solver, and it searches for English words whose letter patterns fit together, producing a sentence that reads naturally.
Because the puzzles are short and built around puns, more than one reading can occasionally fit. That’s where the key comes in: you lock the letters you trust, solve again, and the joke usually clicks into place. The step-by-step reveal makes it a gentle tool for learners who want to do most of the solving themselves.

How to use it
- Type the puzzle into the main box exactly as printed – keep every space and apostrophe, since they carry useful information.
- Enter the day’s clue in the optional Clue box as two letters joined by an equals sign, such as Q = T. You can add several, separated by commas.
- Press Reveal one letter whenever you want a small push; each press uncovers another letter, beginning with whichever appears most.
- Press Solve when you’re ready for the whole sentence.
- Lock letters you’re sure of by typing them into the key boxes, then solve again. Clear the key resets them, and Copy the answer copies the result.
- No puzzle on hand? Practice puzzle generates a fresh one to try.
More tips
- Look closely at apostrophes. One letter after an apostrophe is very often S or T, and two letters after one frequently spell LL, RE or VE.
- The last few words usually deliver the pun, so think of familiar phrases with a twist once some letters are filled in.
Ideas for the classroom and homeschool
- Grades 3–5Write your own simple pun sentence, encode it, and give the class the clue letter. Students work in teams, and each team gets three single-letter reveals.
- Grades 6–8Use solved Cryptoquips to launch a lesson on puns and homophones. Students explain why the joke works, then write and encode one of their own.
- Grades 9–12Pair it with a grammar mini-lesson on contractions: students list which letters can follow an apostrophe in English and test their list on a real puzzle.
- Adult ESL learnersA daily Cryptoquip makes a short reading-and-reasoning warm-up for English learners, with hints keeping it achievable.
Questions
Where do I type the clue?
In the Clue box, written like Q = T. If you have more than one, separate them with commas.
Why did the solver pick an odd word?
Short, punning sentences can sometimes fit two or three answers. Lock the letters you’re confident about in the key and solve again.
Does it know today’s answer?
No – it simply cracks whatever letter-swap puzzle you type in, so it works for any day’s Cryptoquip or for puzzles you make yourself.
Opens Unscramble Words 4U, our free word-puzzle site, in a new tab. Free, with no sign-up.
Classfern and Unscramble Words 4U are independent and are not affiliated with or endorsed by the Cryptoquip or the company that publishes it, nor by any newspaper that carries it.