KS2 computing practice tests: block coding (Years 3 to 6)
These are UK practice tests (year groups, national curriculum). In the US? Try the US version →
Free KS2 computing practice tests: draw with Myrtle the Turtle, use repeat, if, else and variables, and fix buggy programs. Every answer is marked straight away in your browser. For Years 3 to 6 (ages 7–11). In the US, that's grades 2 to 5.
Level 2: Loops (Years 3–4)
Level 3: Choices and variables (Years 5–6)
Mixed test
Just starting? KS1 computing tests begin with moving and turning.
How the tests are marked
- Where does it stop? What does it draw? Read the blocks and choose – Myrtle then shows you.
- Order and spot the bug: put mixed-up blocks in order, or find the one wrong block.
- Build it and fix it: make a program with the blocks. It is run in your browser, on the grid shown and, for the later topics, on hidden grids too, so it has to really work.
Everything is marked by Classfern in your browser, straight away. Nothing you do is sent to us.
Learn first
The Programming Department has the block coding course: 18 lessons with Myrtle the Turtle, each with teaching, worked examples, practice and homework, starting with Lesson 1: Step by step: moving forward.